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COMMUNITY QUESTION

How do I pause/stop all currently playing animations?

For example, I might need to programmatically stop the default walking animation. I need to directly do this, anchoring all the parts doesn't count. How do I stop all playing animations on a given humanoid?

1 answer

This question has already been answered by RubenKan. If you want to take a look at the answer then go ahead.

Humanoid has a function called GetPlayingAnimationTracks which will return a table with every AnimationTrack that's loaded on the player.

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