This is a local script
Input = game:GetService("UserInputService")
game.ReplicatedStorage.ShowGUIBlue.OnClientEvent:Connect(function()
script.Parent.Frame.Visible = true
end)
Input.InputBegan:Connect(function(input,gameProccesedEvent)
if input.KeyCode == Enum.KeyCode.Backspace then
script.Parent.Frame.Visible = true
end
end)
The
script.Parent.Frame.Visible = true
part isn't working but everything else is. For example, when I put a print("something random") it will work but it is that part that just won't work.

3 comments
On line 8 you're setting the visible state to true. You need to set it to false instead.
K im an idiot
Also you should put this as an answer