This is a local script

Input = game:GetService("UserInputService")

game.ReplicatedStorage.ShowGUIBlue.OnClientEvent:Connect(function()
	script.Parent.Frame.Visible = true
end)
Input.InputBegan:Connect(function(input,gameProccesedEvent)
	if input.KeyCode == Enum.KeyCode.Backspace then
		script.Parent.Frame.Visible = true
	end
end)

The

script.Parent.Frame.Visible = true

part isn't working but everything else is. For example, when I put a print("something random") it will work but it is that part that just won't work.

3 comments

0

On line 8 you're setting the visible state to true. You need to set it to false instead.

0

K im an idiot

0

Also you should put this as an answer