When I have a Cutscene Camera/Camera Interpolation, can I add a gui in it / how do you add a gui when cutscene is triggered?
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When I have a Cutscene Camera / Camera Interpolation, can I add a gui in it?
1 answer
✓ Accepted answer
You could toggle the visibility of the gui when the cutscene is triggered.
--Local Script
local plr = game.Players.LocalPlayer
local plr_gui = plr.PlayerGui --All players have their own folder that holds anything you had in StarterGui, so say you put a gui in StarterGui, it'll appear here when they join.
local ui_element = plr_gui:WaitForChild("put the name of the gui here")
function on_cutscene()
--cutscene stuff here
ui_element.Enabled = true --If it's a ScreenGui then use this
--ui_element["Certain ui element here"].Visible = true --If it's NOT a ScreenGui then use this
end
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1 comment
Thank you very much!