Hello, so I am trying to create an inventory system for morphs. How it works is when items enter the folder, it clones a gui with the information. How do I tell through the script if the folder obtains new items in it? Sorry if this seems like a simple question.
local folder = game.Players.LocalPlayer:WaitForChild("Animals")
local frame = script.Parent.Parent:WaitForChild("Box")
local template = script.Parent:WaitForChild("Template")
for _, animal in pairs(folder:GetChildren()) do
local newTemplate = template:Clone() -- makes a new gui for the character
newTemplate.Name = animal.Name
newTemplate.ObjectName.Text = animal.Name
newTemplate.Visible = true
newTemplate.Parent = frame
local object = animal:Clone()
object.Parent = newTemplate.ViewportFrame

1 comment
thank you very much for your help