local Selection = script.Parent
local Pad1 = Selection.Pad1
local Pad2 = Selection.Pad2
local Pad3 = Selection.Pad3
Pad1Value = 0
local CheckTheCheck = false
local valueChanged = false
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
local voted = Instance.new("BoolValue")
voted.Name = "VoteCheck"
voted.Parent = player
while true do
if CheckTheCheck == true then
if voted.Value == false then
wait()
valueChanged = true
voted = true
end
end
wait()
end
end)
while true do
Pad1.Touched:Connect(function()
CheckTheCheck = true
wait()
if valueChanged == true then
Pad1Value = Pad1Value + 1
valueChanged = false
print(Pad1Value)
end
end)
Pad2.Touched:Connect(function()
end)
Pad3.Touched:Connect(function()
end)
wait(1)
end
COMMUNITY QUESTION
Why won't my voting system make each player have a vote?
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