I am trying to make it so when you do /id playername it'll transfer your playerGUI and clone it to the player you inputted. Can someone help?
game.Players.PlayerAdded:connect(function(Player)
Player.Chatted:connect(function(Message)
if string.match(string.lower(Message), "/id"..Player.Name) then
Player.PlayerGui.IDFrame.Main.Visible = true
end
end)
end)
