I am trying to make it so when you do /id playername it'll transfer your playerGUI and clone it to the player you inputted. Can someone help?

game.Players.PlayerAdded:connect(function(Player) 
    Player.Chatted:connect(function(Message) 
        if string.match(string.lower(Message), "/id"..Player.Name) then
           Player.PlayerGui.IDFrame.Main.Visible = true
        end
    end)
end)