[REPOST]
I am making a swordfighting game which has AI that can also fight. I have made leaderstats for Deaths, and also Kills (player to player kills). But I would also like to make it so it adds one kill to the leaderboard when you kill a bot (player to bot kills).
This is my code currently (mostly from tutorials + free models):
local Players = game.Players local Template = Instance.new 'BoolValue' Template.Name = 'leaderstats' Instance.new('IntValue', Template).Name = "Kills" Instance.new('IntValue', Template).Name = "Deaths" Players.PlayerAdded:connect(function(Player) wait(1) local Stats = Template:Clone() Stats.Parent = Player local Deaths = Stats.Deaths Player.CharacterAdded:connect(function(Character) Deaths.Value = Deaths.Value + 1 local Humanoid = Character:FindFirstChild("Humanoid") if Humanoid then Humanoid.Died:connect(function() for i, Child in pairs(Humanoid:GetChildren()) do if Child:IsA('ObjectValue') and Child.Value and Child.Value:IsA('Player') then local Killer = Child.Value if Killer:FindFirstChild 'leaderstats' and Killer.leaderstats:FindFirstChild "Kills" then local Kills = Killer.leaderstats.Kills Kills.Value = Kills.Value + 1 end return end end end) end end) end)
Thank you!
You would add this function in ServerScriptService:
game.Workspace:FindFirstChild("NPCName").Humanoid.Died:Connect(function() --Run Code end)
I think this script is pretty descriptive already.