Hey! I was wondering if there was some sort of script I could use so I can take damage when standing in a specific area for an amount of time? So basically picture this, you enter a house and this eerie music starts playing. When you listen to the audio for too long, you die. That's what I'm trying to accomplish ^^
✓ ANSWER ACCEPTED
How would you take damage when standing in a specific area for too long?
1 answer
✓ Accepted answer
Okay, so I will give you the death script here:
I'd recommend adding a block inside, with cancollide turned off, and transparency set to 0. Place a script inside with this:
script.Parent.Touched:Conenct(function(hit)
while true do
wait (60) -- Place time here
local Player = game.Players:GetPlayerFromCharacter(hit.Parent)
Player.Character.Humanoid.Health = 0
end
end)
Hope this helps!
2 comments
0
Thank you! This really worked :D
0
Tbh I wouldn't recommend this as it requires that the player is constantly moving and also the problem that sometimes .Touched events dont work
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Not a request site.