basicaly if the sword is on the ground and i pick it up everything works but if its in the starter pack of the player it doesnt

https://gyazo.com/006edc1d892f2b6adadfc31d808f6599

IF i reset then it shows me this

https://gyazo.com/ce6dc14e57533d058130dfe6d704df0e

heres the script

(ITS LOCAL SCRIPT)

local Sound1 = script.Parent.WaterSound1
local Sound4 = script.Parent.WaterSound4
local Sound3 = script.Parent.WaterSound3
local Debris = game:GetService("Debris")

local function RemoveEffect(Ep,Tbr,Len,GSize,GCFrame,GTrans)
spawn(function()
	wait(Tbr)
	TweenService:Create(Ep,TweenInfo.new(Len,Enum.EasingStyle.Linear),		

{Transparency = GTrans,Size = GSize,CFrame = GCFrame}):Play()
	Debris:AddItem(Ep,Len+0.5)
end)
end


local player = game.Players.LocalPlayer

local char = player.Character

local rp = char:WaitForChild("HumanoidRootPart")

local ReplicatedStorage= game:GetService("ReplicatedStorage")
TweenService = game:GetService("TweenService")


local WaterWheelEffects = ReplicatedStorage:WaitForChild("WaterWheel")
local plr = game.Players.LocalPlayer

local Char = plr.Character or plr.CharacterAddeed:Wait()
local Player = game.Players.LocalPlayer

local Character = Player.Character or script.Parent
local Humanoid = Character.Humanoid
local UserInputService = game:GetService("UserInputService")

local AnimationID = 'rbxassetid://4906842204'
local key = 'R'
local debounce = true

UserInputService.InputBegan:Connect(function(Input, IsTyping)
	
if  IsTyping then return 

end

if Input.KeyCode == Enum.KeyCode[key] and debounce == true then
	debounce = false
	local Animation = Instance.new("Animation")
	Animation.AnimationId = AnimationID
	local LoadAnimation = Humanoid:LoadAnimation(Animation)
	LoadAnimation:play()
local Tool = script.Parent
local Blade = Tool:WaitForChild("Blade")
local Trail = Blade:WaitForChild("Trail")
Trail.Enabled = true

local player = game:GetService("Players").LocalPlayer
local Character = player.Character or player.CharacterAdded:Wait()
local RootPart = Character.HumanoidRootPart
plr.Character.Humanoid.WalkSpeed = 0
local BV = Instance.new("BodyVelocity")
BV.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
BV.Velocity = RootPart.CFrame.lookVector.Unit * 65 --

Sound1:Play()
Sound4:Play()
spawn(function()
		local WW = ReplicatedStorage:WaitForChild("WaterWheel"):Clone()
		WW.Size = Vector3.new(10.1,10.1,5.1)
		WW.Transparency = 0
		WW.Anchored = true
		WW.CanCollide = false
			wait(0.77)
		WW.CFrame = rp.CFrame * CFrame.Angles(5,1.5,0)
		WW.Parent = workspace
		TweenService:Create(WW,TweenInfo.new(0.25,Enum.EasingStyle.Linear),	

{Size = Vector3.new(23.44, 26.943, 1.834),Transparency = 0.5,CFrame = rp.CFrame *

CFrame.Angles(10,1.5,0)}):Play() RemoveEffect(WW,0.3,0.25,Vector3.new(0.1,0.1,0.1),rp.CFrame * CFrame.Angles(10,1.5,0),1)

		Sound3:Play()
	
	end)		
			
BV.Parent = RootPart

wait(1)



Trail.Enabled = false


BV:Destroy()

debounce = true
plr.Character.Humanoid.WalkSpeed = 16
wait(2)
Sound1:Stop()
Sound4:Stop()
	end
end)