Down there it's the full code, but on that big gap, is where I think I'm mistaking somewhere. So basically, there's GUI For both players, and the TextValue for the GUI is based on theText but somehow the first player that joins the table, the value is +1 than the other one, anyone knows why?

local RoomOnePlayers = require(game.ReplicatedStorage.RoomsTable.RoomOne)
local PartToClick = workspace.clickToJoinParts.RoomOne



workspace.clickToJoinParts.RoomOne.ClickDetector.MouseClick:Connect(function(click)
	if #RoomOnePlayers >= 2 then
		print("Room is full")
	else

	if table.find(RoomOnePlayers, click)  then
		print("You are already in the table")
	else
		--insert table 
		table.insert(RoomOnePlayers, click)
		if RoomOnePlayers[1] then
			RoomOnePlayers[1].Character.HumanoidRootPart.CFrame = CFrame.new(-287.1, 68.125, -63.95)
			PartToClick.BrickColor = BrickColor.new("Neon orange")
		end
		RoomOnePlayers[1].PlayerGui.RoomOne.mainText.TextLabel.Text = "Waiting for another player..."

		if RoomOnePlayers[2] then
			RoomOnePlayers[2].Character.HumanoidRootPart.CFrame = CFrame.new(-284.46, 68.69, -27.42)
			PartToClick.BrickColor = BrickColor.new("Really red")
		end
		














		if #RoomOnePlayers == 2 then
		
			for i, v in pairs(RoomOnePlayers) do
				local Points = Instance.new("IntValue")
				Points.Name = "Points"
				Points.Parent = v
			end
			
		-- game starting
		local theText = workspace.GameCubes.RoomOne.actText
		local t = 8	
			repeat
				theText.Value = "Game starting in: "..t
				t = t - 1
				wait(1)
			until t == 0
			
		--revealing key
			t = 5
			repeat
				theText.Value = "Revealing Key in: "..t
				t = t-1
				wait(1)
			until RoomOnePlayers[1].Points.Value == 5 or RoomOnePlayers[2].Points.Value == 5
			
				--Player 1 won game
				if RoomOnePlayers[1].Points.Value == 5 then
					theText.Value = "Player: "..RoomOnePlayers[1].Name.." Won The Game!"
				end
				
				--Player 2 won game
				if RoomOnePlayers[2].Points.Value == 5 then
					theText.Value = "Player: "..RoomOnePlayers[2].Name.." Won The Game!"
				end
			
			for i, v in pairs(RoomOnePlayers) do
				v.Points:Destroy()
				table.remove(RoomOnePlayers, i)
			end
			
		end
		end
	end
end)