game.Players.PlayerAdded:Connect(function(player)
local dataFolder = Instance.new("Folder")
dataFolder.Name = "dataFolder"
dataFolder.Parent = game.GetService("ServerStorage"):WaitForChild("RemoteData")
local debounce = Instance.new("BoolValue")
debounce.Name = "Debounce"
debounce.Parent = dataFolder
end)
I am trying to make a folder with a debounce value inside it but when I press the play button and switch to server mode it isn't there, also I have already created a RemoteData Folder

2 comments
alright Ill try it
ohh im so stupid I forgot the colon lol thanks