I made a pad that when you touch in it gives you money, but its not giving any money.
points2 = game.Workspace.Workshop.Table.Value.Value
script.Parent.Shop.Part.Touched:Connect(function(hit)
if points2 >= 1 then
player = game.Players:GetPlayerFromCharacter(hit.Parent)
player.leaderstats.Money.Value = player.leaderstats.Money.Value + 25 * points2
points2 = 0
end
end)

1 comment
It works, but it gives you money even if you don't have any parts to sell.