local Tool = script.Parent
local Baseball = Tool.Handle
function plant()
local baseball2 = Baseball:Clone()
local spawnPos = Baseball.Position
baseball2.Position = Vector3.new(spawnPos.x, spawnPos.y, spawnPos.z)
baseball2.Anchored = false
baseball2.Parent = workspace
baseball2.Size = Baseball.Size
baseball2.Shape = 0
baseball2.BottomSurface = 0
baseball2.TopSurface = 0
baseball2.Reflectance = 0
baseball2.Name = "TimeBomb"
baseball2.Locked = true
baseball2.CanCollide = true
baseball2.Transparency = 0
-- How can I make the part go up in the air.
end
COMMUNITY QUESTION
I was wondering how I could "Throw" a part. How can I do that?
1 answer
local Velocity = Instance.new("BodyVelocity", baseball2)
Velocity.Velocity = Vector3.new(100, 50, 0)
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3 comments
There are many ways (tweening, vectorforces, bodyforces, velocity) could you go into further detail on how it would ideally look?
Yes I can send a link to what it will look like. Just a sec. I will make a picture
Pic of what I was saying. https://gyazo.com/59d48eb9394f8ec8580773fe424233c5