When I test my game on mobile, the Text in the GUI Buttons stay the same size but the Button itself gets smaller. The buttons also seem to lose parts of their outline. On larger devices, the entire GUI goes slightly off screen. I have tried GUI Scaling and changing offset to 0 and i have tried Aspect Ratio constraints (I am using both of these together at the moment.) Any help would be greatly appreciated, below are some images of the problem.
Thanks! -Noob0844

3 comments
Sorry for the unoffical answer i'm fairly new to scripting. Have you tried the User Input Service because I belive you could see if the gamepad input was detected. (Xbox Controller) or Mobile So then you could make it so the gui would be scaled to fit an xbox screen if Gamepad was detected or a mobile screen. Sorry I don't have any code rn and I only started coding last summer, but I believe this
that'll work
Oh hey good idea! Will try!