Hello! I'm working on a game and i want to save the prestiges and points , but the datastore doesn't work... Can you guys help me?
My code :
local DS = game:GetService("DataStoreService"):GetDataStore("SaveMyData")
game.Players.PlayerAdded:Connect(function(plr)
wait()
local plrkey = "id_"..plr.userId
local savevalue = plr.leaderstats.Points
local savevalue2 = plr.leaderstats.Prestige
local savevalue3 = plr.Code
local GetSaved = DS:GetAsync(plrkey)
if GetSaved then
savevalue.Value = GetSaved[1]
savevalue2.Value = GetSaved[2]
savevalue3.Value = GetSaved[3]
else
local NumbersForSaving = {savevalue.Value, savevalue2.Value, savevalue3.Value}
DS:GetAsync(plrkey, NumbersForSaving)
end
end)
game.Players.PlayerRemoving:Connect(function(plr)
DS:SetAsync("id_"..plr.userId, {plr.leaderstats.Points.Value, plr.leaderstats.Prestige.Value,
plr.Code.Value})
end)

1 comment
Thank you