player2.Character.LowerTorso.CFrame = player1.Character.LowerTorso.CFrame + player1.Character.LowerTorso.CFrame.LookVector * -5
I have this code to teleport player2 to player1 and it works, but player2 teleports facing the same direction as player1, I want them to face opposite directions so that they are facing each other but the lookvector won't reverse. How would I do this?
