I'm just trying to get my "Car" moving with body force, here's the script
local CarSpeed = 5
local CarAmount = 1
local CarCanMove = true
local function spawncar()
local Car = game.ReplicatedStorage.Cars.Car
local TempCar = Car:Clone()
TempCar.Name = "TempCar"
TempCar.Parent = workspace
for x = 1, CarAmount, 1 do
TempCar:MoveTo(Vector3.new(-0.6, 980.178, -10.6))
end
end
--[[local function movecar() DON'T MIND THIS PART
for x = 1, CarAmount, 1 do
spawn(function()
local tempcar = game.Workspace.TempCar
local Pos = tempcar.Primary.Position
local velocity = Vector2.new(CarSpeed, 0)
while CarCanMove do
print(tempcar.Primary.LookVector)
wait()
end
end)
end
end
movecar()
--]]
spawncar()
wait(5)
local TempCar = game.Workspace:WaitForChild("TempCar")
look = TempCar.Primary.CFrame.lookVector * 500000000
print(look)
TempCar.Primary.BodyForce.Force = Vector3.new(look)
This is the script to just see if the car moves forward, but it's not working or moving, I doesn't have any error messages. But there is this error message which I think doesn't have to do with anything
ContentProvider:PreloadAsync() failed for rbxthumb://type=Asset&id=187790284&w=150&h=150

2 comments
The reason I have the concise thing in the title is because I wasn't able to try anything else by the way
I guess we'll neve know