I have a setTime function
local function setTime(result,speed)
local TimeSetInfo = TweenInfo.new(speed)
local goal = {ClockTime = result}
local Tween = TweenService:Create(Lighting,TimeSetInfo,goal)
Tween:Play()
wait(speed)
end
I want the night and day to be different lengths when I set the time to 17.67 at a certain speed then go to 6 it goes backwards is there any way to force the time to go forward
