I want the mesh to scale with the part size, evenly. However, the mesh is very differently sized than the part, and the scale does not fit it.
item.Handle.Mesh.Scale = Vector3.new( (item.Handle.Mesh.Scale.X / item.Handle.Size.X), (item.Handle.Mesh.Scale.Y / item.Handle.Size.Y), (item.Handle.Mesh.Scale.Z / item.Handle.Size.Z) )
I want all meshes to be the same size on the Y axis, and I want them to conform evenly so that they fit within a certain volume area.
