Is it possible to replace the default roblox explosion with different textures or particles while retaining all the properties of the explosion? I want to include this in my game because the roblox default explosions are extremely performance intensive, and I do not like the overall look of the explosion. Please note that I am a beginner scripter.
Any help would be very appreciated!

2 comments
Explosion.Visible = false
https://developer.roblox.com/en-us/api-reference/class/Explosion#visible