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COMMUNITY QUESTION

How can I make a custom explosion that can retain the properties of the default explosion?

Is it possible to replace the default roblox explosion with different textures or particles while retaining all the properties of the explosion? I want to include this in my game because the roblox default explosions are extremely performance intensive, and I do not like the overall look of the explosion. Please note that I am a beginner scripter.

Any help would be very appreciated!

2 comments

0

Explosion.Visible = false

1 answer

Ok, this has been solved.

Explosion.Visible = false and then make a particle emitter for the part

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