Code:
local puck = game.Workspace:FindFirstChild("Puck")
print "clock is ready to go"
while true do
wait(0.1)
if puck.Anchored == false then
print("Puck Is not anchored run clock")
game.ReplicatedStorage.ClockValues.seconds.Value = game.ReplicatedStorage.ClockValues.seconds.Value -1
wait(0.879)
if game.ReplicatedStorage.ClockValues.seconds.Value == 0 then
game.ReplicatedStorage.ClockValues.seconds.Value = game.ReplicatedStorage.ClockValues.seconds.Value +59
end
end
end

3 comments
Note: The Puck is cloned via a differnet script
So this script is that is being cloned? And where is the clone being parented to
Figured it out just did a disable and re enable in other script