In my obby, my friend OldPetsthe2nd, is hanging off an edge, and you have 3 Dialogue options, you can either, ask if he has anything that could help you, ask how he got there, or you can laugh at him. I want to know how make it to where when you laugh at him he will make it to where you and people that joined not so long ago to not be able to access the rest of the obby, and will be forced to join a new server, unless if they want to wait an hour.
COMMUNITY QUESTION
How do I make a Dialogue choice affect a part after it's been chosen?
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Try looking at this, it's a function that does what you need but works only on localscripts so you'll need to use a remoteEvent later on: https://developer.roblox.com/en-us/api-reference/event/Dialog/DialogChoiceSelected
It didn't help
Post your code, good sir.
What?
Why didn't it help, what have you tried to do with the function?
It didn't have anything to to go by.