I will be expanding this to do bigger things. But for now I am testing
local o1 = game.Workspace.o1
if o1.Name == o1 then
print("Coming Soon")
end
The game I will use it for is map changing. So I am trying to test and have this check if o1 is in Workspace, if it is not then loop until it is detected in workspace

2 comments
It works fine. But it only works once, may you add a loop please?
How would I make it so it can be used unlimited times??????????