So like in the title that's what I am trying to do, I have some code but it doesn't work...
if script.Parent.Parent.TESTING.Value == true then
script.Parent.Sound:Play()
elseif script.Parent.Parent.TESTING.Value == false then
script.Parent.Sound:Pause()
end

3 comments
i edited it to add a wait()
Use a PropertyChangedSignal instead.
thats probably better than what i did lol