local blockaide = game.Workspace.BlockaideM
local admins = {"Dan_Gonza","LovelyFriendz","LovelyCorporate","Player1"}
game.Players.PlayerAdded:Connect(function(player)
player.Chatted:Connect(function(message)
for i,v in pairs(admins) do
if player.Name == v then
if string.sub(message:lower(), 1, 17) == "/blockaide false" then
blockaide.Position = Vector3.new(38.275, -55.107, -47.125)
elseif string.sub(message:lower(), 1, 16) == "/blockaidem true" then
blockaide.Position = Vector3.new(38.275, -44.048, -47.125)
end
end
end
end)
end)
I want blockaide to move into the ground when an admin says /blockaidem false, and it to come back up when an admin says /blockaidem true. Please help!
