local blockaide = game.Workspace.BlockaideM

local admins = {"Dan_Gonza","LovelyFriendz","LovelyCorporate","Player1"}

game.Players.PlayerAdded:Connect(function(player)
	
	player.Chatted:Connect(function(message)
		
		for i,v in pairs(admins) do
			if player.Name == v then
				
				if string.sub(message:lower(), 1, 17) == "/blockaide false" then
					blockaide.Position = Vector3.new(38.275, -55.107, -47.125)
					
					elseif string.sub(message:lower(), 1, 16) == "/blockaidem true" then
						blockaide.Position = Vector3.new(38.275, -44.048, -47.125)
				end
			end
			
		end
	
	
	end)


end)	

I want blockaide to move into the ground when an admin says /blockaidem false, and it to come back up when an admin says /blockaidem true. Please help!