This is the script in Workspace:
game.Players.PlayerAdded:connect(function(player)
player.Chatted:connect(function(msg)
if msg:sub(1, 13) == "Bakudo #1 Sai)" then
Run = game:GetService("RunService")
RightShoulder = player.Character.Torso["Right Shoulder"]
for i = 1, 1 do
for i = 1, 12 do
RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0.16)
RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0.1, 0)
Run.Stepped:wait(0.01)
end
end
end
end)
end)

1 comment
Animations. I want the arm to go up. But that animation snippet is from a previous code. I was just testing.