When I start a server with this script,(5 players), the different players are assigned to multiple random roles. How can I give every player only ONE role? My script(Try using it in Roblox Studio):
local Players = game:GetService("Players")
local Roles = game.ReplicatedStorage.roles:GetChildren()
Allavailableplayers = {}
Villagers = {}
Werewolves ={}
Arsonists = {}
Hunters ={}
Mediums ={}
Seers ={}
Jesters ={}
Witches ={}
Wolfcount = 0
function Werewolf()
repeat
local werewolf = Allavailableplayers[math.random(1,#Allavailableplayers)]
table.insert(Werewolves,1,werewolf)
table.remove(Allavailableplayers,1)
Wolfcount = Wolfcount+1
until Wolfcount == 3
end
game.Players.PlayerAdded:Connect(function(plr)
table.insert(Allavailableplayers,1,plr)
print("Need/s a role: ")
print(table.unpack(Allavailableplayers))
wait(10)
if table.getn(Players:GetPlayers()) == 5
then
print("Enough players to play.")
for i, Randomplayer in pairs(Allavailableplayers)
do
if table.getn(Werewolves) < 3
then
Werewolf()
print("Werewolves: ")
print(table.unpack(Werewolves))
end
end
for i,Randomplayer in pairs(Allavailableplayers)
do
local Randomtablenumber = math.random(1,7)
wait(1)
if Randomtablenumber == 1
then
table.insert(Villagers,1,Randomplayer)
table.remove(Allavailableplayers,1)
print("Villagers: ")
print(table.unpack(Villagers))
elseif Randomtablenumber == 2
then
table.insert(Arsonists,1,Randomplayer)
table.remove(Allavailableplayers,1)
print("Arsonists: ")
print(table.unpack(Arsonists))
elseif Randomtablenumber == 3
then
table.insert(Hunters,1,Randomplayer)
table.remove(Allavailableplayers,1)
print("Hunters: ")
print(table.unpack(Hunters))
elseif Randomtablenumber == 4
then
table.insert(Witches,1,Randomplayer)
table.remove(Allavailableplayers,1)
print("Witches: ")
print(table.unpack(Witches))
elseif Randomtablenumber == 5
then
table.insert(Jesters,1,Randomplayer)
table.remove(Allavailableplayers,1)
print("Jesters: ")
print(table.unpack(Jesters))
elseif Randomtablenumber == 6
then
table.insert(Mediums,1,Randomplayer)
table.remove(Allavailableplayers,1)
print("Mediums: ")
print(table.unpack(Mediums))
elseif Randomtablenumber == 7
then
table.insert(Seers,1,Randomplayer)
table.remove(Allavailableplayers,1)
print("Seers: ")
print(table.unpack(Seers))
end
end
else
print("At least 5 players have to join.")
end
end)
Thanks in advance.
