local Speaker_Styles = game.Workspace:WaitForChild("Speaker Styles")
game.Workspace["Speaker Style 1"].Part.Sound:Play()
game.Workspace["Speaker Style 1"].Part.Sound.MaxDistance = 50
✓ ANSWER ACCEPTED
I want to make a speaker, this part is in a group, which is in a folder, how do I do this?
1 answer
✓ Accepted answer
local Speaker_Styles = game.Workspace:WaitForChild("Speaker Styles")
Speaker_Styles["Speaker Style 1"].Part.Sound:Play()
Speaker_Styles["Speaker Style 1"].Part.Sound.MaxDistance = 50
You already defined a variable so no need to use game.Workspace over and over. Also, specify what Speaker_Styles. Is it a folder? Does it contain Speaker Style 1 ?
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