So, I'm not asking for a script but rather to compile some of your practices or advice for making a custom skill system. So let me conceptualize;
I'm planning on making a game with custom abilities abit exactly similar to One piece games with a certain ability having several skills when a key is pressed, I don't really know how to do this efficiently, any tips?
Module scripts with a dictionary like system, Ive tried doing that but I just don't know how to start using it. Do you recommend all codes for the skills be in one script? I've tried researching for other articles about it but are lacking enough information or it's unlike my case.
Thank you!

2 comments
tl;dr posts below, use Vector3 and CFrames and add particle effects and tween sizes and positions and make it hot...
if u wanna make a custom skill system. leaderstats is a no no. cool guis is yes. what greatneil said is yes.