I'm using a remote event to start this script to make a box spawn. However when I try and use it nothing happens. Admittedly, I have no idea what I'm doing.
game.ReplicatedStorage.Trigger.OnServerEvent:Connect(function(player, message, char)
if message == "Q" then
print("2")
local rp = game.ReplicatedStorage
local Hitbox = rp:WaitForChild('Hitbox')
local ClonedRA = Hitbox:Clone()
ClonedRA.Parent = char
ClonedRA.CFrame = char:WaitForChild('Torso').CFrame
local Weld = Instance.new('ManualWeld')
Weld.Part0 = ClonedRA
Weld.Part1 = char:WaitForChild('Torso')
Weld.C0 = ClonedRA.CFrame:inverse() * char:WaitForChild('Torso').CFrame * CFrame.new(0,0,0)
Weld.Parent = char:WaitForChild('Torso')
end
end)
