I have no Idea why but just today my droppers broke and I had changed nothing in their scripts or anything so any help to at least point me in the right direction would be greatly appreciated.
I use basic scripts, here is the one for my mine
wait(2)
workspace:WaitForChild("PartStorage")
deb = true
script.Parent.Clicker.ClickDetector.MouseClick:connect(function(wat)
if deb == true then
deb = false
local part = Instance.new("Part",workspace.PartStorage)
part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
part.Material=script.Parent.Parent.Parent.MaterialValue.Value
local cash = Instance.new("IntValue",part)
cash.Name = "Cash"
cash.Value = 50 -- How much the drops are worth
part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.3,0)
part.FormFactor = "Custom"
part.Size=Vector3.new(1, 1, 1) -- Size of the drops
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
game.Debris:AddItem(part,20) -- How long until the drops expire
wait(.15)
deb = true
end
end)
AND HERE IS THE AUTOMATIC DROPPER SCRIPT
wait(2)
workspace:WaitForChild("PartStorage")
while true do
wait(2.5) -- How long in between drops
local part = Instance.new("Part",workspace.PartStorage)
part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
part.Material=script.Parent.Parent.Parent.MaterialValue.Value
local cash = Instance.new("IntValue",part)
cash.Name = "Cash"
cash.Value = 10 -- How much the drops are worth
part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.6,0)
part.FormFactor = "Custom"
part.Size=Vector3.new(1.4, 1.4, 1.4) -- Size of the drops
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
game.Debris:AddItem(part,20) -- How long until the drops expire
end

3 comments
Does it return any erorrs?
there isn't a "material value" in roblox that im aware of
It does not return any errors there is no response from the server at all as to what is wrong.