I have no Idea why but just today my droppers broke and I had changed nothing in their scripts or anything so any help to at least point me in the right direction would be greatly appreciated.

I use basic scripts, here is the one for my mine

wait(2)
workspace:WaitForChild("PartStorage")


deb = true 
script.Parent.Clicker.ClickDetector.MouseClick:connect(function(wat)
	if deb == true then
		deb = false
			local part = Instance.new("Part",workspace.PartStorage)
			part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
			part.Material=script.Parent.Parent.Parent.MaterialValue.Value
			local cash = Instance.new("IntValue",part)
			cash.Name = "Cash"
			cash.Value = 50 -- How much the drops are worth
			part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.3,0)
			part.FormFactor = "Custom"
			part.Size=Vector3.new(1, 1, 1) -- Size of the drops
			part.TopSurface = "Smooth"
			part.BottomSurface = "Smooth"
			game.Debris:AddItem(part,20) -- How long until the drops expire
			wait(.15)
			deb = true
	end
end)

AND HERE IS THE AUTOMATIC DROPPER SCRIPT

wait(2)
workspace:WaitForChild("PartStorage")

while true do
	wait(2.5) -- How long in between drops
	local part = Instance.new("Part",workspace.PartStorage)
	part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
	part.Material=script.Parent.Parent.Parent.MaterialValue.Value
	local cash = Instance.new("IntValue",part)
	cash.Name = "Cash"
	cash.Value = 10 -- How much the drops are worth
	part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.6,0)
	part.FormFactor = "Custom"
	part.Size=Vector3.new(1.4, 1.4, 1.4) -- Size of the drops
	part.TopSurface = "Smooth"
	part.BottomSurface = "Smooth"
	game.Debris:AddItem(part,20) -- How long until the drops expire
end

3 comments

0

Does it return any erorrs?

0

there isn't a "material value" in roblox that im aware of

0

It does not return any errors there is no response from the server at all as to what is wrong.