Over the past 6 months I have encountered a really big problem across all of my games. Every time I join a team, it spawns me at the civilian spawn instead of the one I am supposed to spawn at. Allow me to elaborate. For example, I am making a game based around the book Nineteen Eighty-Four. I have 5 teams; INGSOC, Ministry of Peace, Ministry of Love, Ministry of Truth and Proles. The proles spawn is the only spawn set to neutral, so this is not a neutral spawn issue. When I team myself onto, let's say the Ministry of Peace, instead of it spawning me in it's HQ, it takes me to the Proles spawn, the spawn checked as neutral. Another problem is that my game is incredibly echoy. I tested the game in studio, set it to NoReverb, and tried it again and there was still reverb. For the spawn issue, it had gotten to the point where I have made a new account, but even on there they are broken. This is not a virus issue, I do not know what it is. If anyone has a solution it would literally save my group. Thank you for reading this.

3 comments

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Have you disbaled autoload characters and auto assigning to teams? You would need to first team yourself while you dont have a char loaded, and then you call LoadCharacter()

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You can also explore the player.RespawnLocation option.

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I tried disabling autoload characters, and it still didn't work. It worked sometimes, and then broke.