Here is the script:
local player = script.Parent.Parent.Parent.Parent.Parent.Players.LocalPlayer
script.Parent.Text = player
end of script.
so basically the script picks the player that is in the server and then the script tells the text to change to that players name. but it doesn't work. let me know if you know the answer.

2 comments
Players = game:GetService("Players") plyr = Players.LocalPlayer
Do you want the text to be the players name?