Its all explained in the title so here is the script
local RunService = game:GetService("RunService")
local Player = game.Players.LocalPlayer
local Time = game.ReplicatedStorage.GameData.Time
local TimeType = game.ReplicatedStorage.GameData.TimeType
local Theme = game.ReplicatedStorage.GameData.Theme
local TimeLeft = script.Parent.TimeLeft.Text
local Message = script.Parent.Message.Text
Time.Changed:Connect(function()
TimeLeft = Time.Value
end)
TimeType.Changed:Connect(function()
if TimeType.Value == 0 then
Message = "Wainting In Lobby"
elseif TimeType.Value == 1 then
Message = "Theme: " .. Theme.Value
end
end)
I made a different script that will set the time but that script works fine...
