Its all explained in the title so here is the script

local RunService = game:GetService("RunService")
local Player = game.Players.LocalPlayer

local Time = game.ReplicatedStorage.GameData.Time
local TimeType = game.ReplicatedStorage.GameData.TimeType
local Theme = game.ReplicatedStorage.GameData.Theme

local TimeLeft = script.Parent.TimeLeft.Text
local Message = script.Parent.Message.Text

Time.Changed:Connect(function()
	TimeLeft = Time.Value
end)

TimeType.Changed:Connect(function()
	if TimeType.Value == 0 then
		Message = "Wainting In Lobby"
		
	elseif TimeType.Value == 1 then
		Message = "Theme: " .. Theme.Value
	end
	
end)

I made a different script that will set the time but that script works fine...