my script will save the data but it wont load it when a player joins

local dataStoreService = game:GetService("DataStoreService")
local obbyDataStore = dataStoreService:GetDataStore("obbyDataStore")

game.Players.PlayerAdded:Connect(function(player)
    local leaderstats = Instance.new("Folder")
    leaderstats.Name = "leaderstats"
    leaderstats.Parent = player

    local coins = Instance.new("IntValue",leaderstats)
    coins.Name = "Coins"
    coins.Value = 0

    local stage = Instance.new("IntValue",leaderstats)
    stage.Name = "Stage"
    stage.Value = 0

    local kills = Instance.new("IntValue",leaderstats)
    kills.Name = "Kills"
    kills.Value = 0

    local datastagevar

    local success, errormessage = pcall(function()
        datastagevar = obbyDataStore:GetAsync(player.UserId,"-stagevar")
        datastage = obbyDataStore:GetAsync(player.UserId,"-stage")
        datakills = obbyDataStore:GetAsync(player.UserId,"-kills")
        datacoins = obbyDataStore:GetAsync(player.UserId,"-coins")
    end)
    if success then
        if datastagevar then
            player.Team = game.Teams[datastagevar]
        else
            player.Team = game.Teams.Spawn
        end
        coins.Value = datacoins
        kills.Value = datakills
        stage.Value = datastage
        print("data loaded")
    end
end)

game:BindToClose(function() -- This code will run BEFORE the game closes, in other words the game cannot close until this code has ended
	for _, player in pairs(game.Players:GetPlayers()) do -- loops through the players to get the player
	
	    local teamName = player.Team.Name 
	    local success, errormessage = pcall(function()
	        obbyDataStore:SetAsync(player.UserId.."-stagevar",teamName)
	        obbyDataStore:SetAsync(player.UserId.."-stage",player.leaderstats.Stage.Value)
	        obbyDataStore:SetAsync(player.UserId.."-kills",player.leaderstats.Kills.Value)
	        obbyDataStore:SetAsync(player.UserId.."-coins",player.leaderstats.Coins.Value)
	        print("working")
	    end)
	    if success then
	        print ("Data Saved")
	
	    else
	        print("Error, i am now sentient human")
	        warn(errormessage)
	    end
	
	end
end)