I know this code is similar to Alvin_Blox's code on the robbable bank but I need help with it.
function GenerateRegion3(part)
local Region3FromPart = Region3.new(part.Position-(part.Size/2), part.Position+(part.Size/2))
return Region3FromPart
end
function FindPlayersInRegion3FromPart(PartToCreate)
local reg = GenerateRegion3(PartToCreate)
local playersFoundInRegion = game.Workspace:FindPartsInRegion3(reg, nil, math.huge)
local PlayersInReg = {}
for _, part in pairs(playersFoundInRegion) do
print("Got in for loop for parts in region3")
local player = game.Players:GetPlayerFromCharacter(part.Parent)
if player then
print("Another One!")
for _, v in pairs(PlayersInReg) do
print("Got in loopfor players")
if v.Name == player.Name then
print("Test2")
playerFoundInRegion3 = true
end
end
if playerFoundInRegion3 == false then
table.insert(playersFoundInRegion, player)
end
playerFoundInRegion3 = false
end
end
for _, player in pairs(PlayersInReg) do
print("EnteredForLoop player")
if player:FindFirstChild("IsRobbing").Value == false then
print("Firing remote function!")
game.ReplicatedStorage.RobberyGUIEnable:FireClient(player, true)
end
player.IsRobbing.Value = true
Any help or anything is appreciated!
