It does not work via an error.
local Saying = game.Players.Chatted:connect()
if Saying.msg:sub(1,5) "kill " then
vic = msg:sub(1,9)
vic:WaitforChild("Character")
elseif vic:BreakJoints() then
vic.Character.Health = 0
end -- No problem here just in Developer Thing it says That Chatted is not a valid member of Players
