It is a very simples script, I don't know if I am missing some rules..
local dark = game.Workspace.Dark.Value
local light = script.Parent:FindFirstChild("Sector 1 Light")
if dark == true then
light.BrickColor = BrickColor.new("Really black")
end
the game.Workspace.Dark is a bool value that I have in the workspace. I made a script inside it telling it to immediately go to true, but the script right here that you are seeing is in a light. This light is not changing brickcolors.

1 comment
Light doesn’t take a brick color. Try changing the time .