So i made a loading text screenGUI, but it does not function correctly?
local highest = 4 local CanBegin = false if game.ReplicatedStorage.IsReadyFinished == true then while true do wait(2) local Texts = { ".", "..", "..."} for i, v in pairs(Texts) do script.Parent.Text = v wait(0.5) end if game.ReplicatedStorage.IsReadyFinished == false then break end end
.Value
local highest = 4 local CanBegin = false if game.ReplicatedStorage.IsReadyFinished.Value == true then while true do wait(2) local Texts = { ".", "..", "..."} for i, v in pairs(Texts) do script.Parent.Text = v wait(0.5) end if game.ReplicatedStorage.IsReadyFinished.Value == false then break end end end
It May Be Because You Forgot A End And Because You Forgot To Put .Value So It Will Auto Error.