So in my on-going game, it uses humanoidDescriptions great-fully. Though, after constant hours of searching, I just can't understand how to switch between humaniodDescriptions. For example, in my game there is going to be a equipping system. Which will allow the local player to switch through a series of skins. Do you have anything that would really help with this? Is there a way to load a entire humanoidDescription instead of going in one by one?
COMMUNITY QUESTION
How do I switch between humanoidDescriptions?
1 answer
Found the answer to my problem, it turns out that using the Apply Description free place feature (found here: HumanoidDescription System ) it allowed me to understand humanoidDescription ten times better.
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4 comments
you could try to do something with clone() and destroy()
Could you by chance elaborate this?
you could put the humanoid descriptions somewhere in serverstorage or something, then when the player clicks the button, it will get cloned in to the humanoid. Then when they click it again, destroy the clone
Alrighty, I'll try to check that out.