I'm trying to make this game with guns in it with a Side View Camera that tilts slightly down on the character, but mostly shows the side of the character. Ususally I would use mouse.hit, but there are boundary objects to prevent the player from walking off and region zone objects for camera manipulation and mouse.TargetFilter can only filter one object at a time I believe. Just wondering if theres any good alternatives for mouse.Hit that would work with a 3rd person sideview game?
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What are some alternatives for mouse.Hit?
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