I'm trying to make this game with guns in it with a Side View Camera that tilts slightly down on the character, but mostly shows the side of the character. Ususally I would use mouse.hit, but there are boundary objects to prevent the player from walking off and region zone objects for camera manipulation and mouse.TargetFilter can only filter one object at a time I believe. Just wondering if theres any good alternatives for mouse.Hit that would work with a 3rd person sideview game?