Basically, when I click E, the bag goes to invetitory, but its's weird. When I select the First Bag, on explorer, it appears it's name, but when I change to the Second bag on inventitory the Bag (Tool) on explorer replaces the First One.

https://imgur.com/a/xqLtIjf

local bagTool1 = game.ReplicatedStorage.BagWeaponFold.Left.TBackBottomLeft
local bagTool5 = game.ReplicatedStorage.BagWeaponFold.Left.TFrontBottomLeft

local bagTool1Clone = bagTool1:Clone()
local bagTool5 = game.ReplicatedStorage.BagWeaponFold.Left.TFrontBottomLeft


local BackBottomLeft = game.Workspace.Cashes.Left.BackBottomLeft
local FrontBottomLeft = game.Workspace.Cashes.Left.FrontBottomLeft

UIS.InputBegan:Connect(function(key)
	if key.KeyCode == Enum.KeyCode.E then
		--LEFT
		if (BackBottomLeft.Union.Position - HumanoidRootPart.Position).magnitude < 5 then
			bagTool1Clone.Parent = player.Backpack
			BackBottomLeft:Destroy()
		else
				print("You are not close")
			end 
		end --end key

			if key.KeyCode == Enum.KeyCode.E then
		if (FrontBottomLeft.Union.Position - HumanoidRootPart.Position).magnitude < 5 then
			bagTool5Clone.Parent = player.Backpack
			FrontBottomLeft:Destroy()
		else
				print("You are not close")
			end
		end
end) -- end funct