in the placed folder there will be models inside and I want the position of them to move. the Destroy() function but messed up my main script so I'm moving the things to the other side of the map.
game.Workspace.Bases.Blue.Placed:GetChildren().Position = Vector3.new(math.huge,math.huge,math.huge)

2 comments
:GetChildren() returns a table. Use a for loop to go through the table, or just destroy the parent.
I cant use the destroy function because it messes up my whole game also I just want it to do it once, im using a remote event