function oa(object) local player = game.Players:playerFromCharacter(object) if player ~= nil then local ls = player.leaderstats local sl = game.Workspace.Stages:FindFirstChild(ls.Stage.Value) object.HumanoidRootPart.CFrame = object.HumanoidRootPart.CFrame + Vector3.new(0,3,0) wait() object.HumanoidRootPart.CFrame = sl.CFrame + Vector3.new(0,3,0) end end
function oe(object) if object.className == "Player" then local ack = Instance.new("IntValue") ack.Name = "leaderstats" local ack2 = Instance.new("IntValue") ack2.Name = "Stage" ack2.Value = 1 ack2.Parent = ack ack.Parent = object end end
game.Players.ChildAdded:connect(oe) game.Workspace.ChildAdded:connect(oa)

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Please format your code in a code block.