Can someone help?

local ToolInRegion = game.Workspace:WaitForChild("Regions")

local Found = false

while wait(1)do
	
	for i,v in pairs(ToolInRegion:GetChildren())do
		
		Found = false
		local region = Region3.new(v.Position - (v.Size/2), v.Position + (v.Size/2))
		
		local parts = game.Workspace:FindPartsInRegion3WithWhiteList(region, game.Players.LocalPlayer.Character:GetDescendants())
		
		for _, part in pairs(parts)do
			
			if part:FindFirstAncestor(game.Players.LocalPlayer.Name) then
				
				print("Player was Found")
				Found = true
				break
				
			else
				
				Found = false
				print("Player was not Found in region")
				
			end
			
		end
		
		if Found == true then
			
			 game.Players.LocalPlayer.Backpack.Sunflower.LocalScript.Disabled = false
		else
			game.Players.LocalPlayer.Backpack.Sunflower.LocalScript.Disabled = true
		end
		
	end
	
end

I understand my problem, though idk how to fix it. Basically, it removes it from backpack and puts it into the characters model. How would I change

game.Players.LocalPlayer.Backpack.Sunflower.LocalScript.Disabled = false
		else
			game.Players.LocalPlayer.Backpack.Sunflower.LocalScript.Disabled = true

To fix it to the characters model?