--Problem
i give some one team create and he solve pls :) if he make it i give accepted
game.Players.PlayerAdded:Connect(function()
game.Workspace.Playernum.Value = game.Workspace.Playernum.Value +1
end)
game.Players.PlayerRemoving:Connect(function()
game.Workspace.Playernum.Value = game.WorkspacePlayernum.Value -1
end)
local players = game:GetService("Players")
repeat
if #players:GetChildren() < 2 then
script.Parent.Gameintermission.Enabled = false
Instance.new("Part",workspace)
else
script.Parent.Gameintermission.Enabled = true
end
until #players:GetChildren() > 1
for i = 30,0,-1 do
game:GetService("ReplicatedStorage").IntermissionEvent:FireAllClients(i)
end
--plr num detection
game.Players.PlayerAdded:Connect(function(plr)
local leaderstats = Instance.new("Folder",plr)
leaderstats.Name = ("leaderstats")
local cash = Instance.new("IntValue",leaderstats)
cash.Name = ("Bloxs")
local level = Instance.new("IntValue",leaderstats)
level.Name = ("Level")
local wins = Instance.new("IntValue",leaderstats)
wins.Name = ("Wins")
end)
--leaderstats
local textBox = script.Parent
game:GetService("ReplicatedStorage").IntermissionEvent.OnClientEvent:Connect(function(seconds)
textBox.Text = tostring("-Intermission- :"..seconds.." seconds left.")
end
--time reaming game guide etc. gui
game.Workspace.intermission = 30
for i = 30,0,-1 do
game:GetService("ReplicatedStorage").IntermissionEvent:FireAllClients(i)
game.Workspace.intermission = game.Workspace.intermission -1
end
if game.Workspace.intermission == 0 then
script.Parent.GameSelect.Disabled = false
script.Disabled = true
end
--intermission
