--Problem

i give some one team create and he solve pls :) if he make it i give accepted

game.Players.PlayerAdded:Connect(function()
	game.Workspace.Playernum.Value = game.Workspace.Playernum.Value +1 
end)

game.Players.PlayerRemoving:Connect(function()
	game.Workspace.Playernum.Value = game.WorkspacePlayernum.Value -1
end)

local players = game:GetService("Players")

repeat
if #players:GetChildren() < 2 then 
    script.Parent.Gameintermission.Enabled = false
    Instance.new("Part",workspace)
else
    script.Parent.Gameintermission.Enabled = true
end
until #players:GetChildren() > 1

for i = 30,0,-1 do
    game:GetService("ReplicatedStorage").IntermissionEvent:FireAllClients(i)
end

--plr num detection
game.Players.PlayerAdded:Connect(function(plr)
	local leaderstats = Instance.new("Folder",plr)
	leaderstats.Name = ("leaderstats")
	local cash = Instance.new("IntValue",leaderstats)
	cash.Name = ("Bloxs")
	local level = Instance.new("IntValue",leaderstats)
	level.Name = ("Level")
	local wins = Instance.new("IntValue",leaderstats)
	wins.Name = ("Wins")
end)
--leaderstats
local textBox = script.Parent
	
game:GetService("ReplicatedStorage").IntermissionEvent.OnClientEvent:Connect(function(seconds)
    textBox.Text = tostring("-Intermission- :"..seconds.." seconds left.")
end
--time reaming game guide etc. gui
game.Workspace.intermission = 30
for i = 30,0,-1 do
    game:GetService("ReplicatedStorage").IntermissionEvent:FireAllClients(i)
	game.Workspace.intermission = game.Workspace.intermission -1
end
if game.Workspace.intermission == 0 then
	script.Parent.GameSelect.Disabled = false
	script.Disabled = true
end
--intermission