local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until game.Players.LocalPlayer.Character
service = game:GetService("RunService")
label = script.Parent.Label
mouse.Changed:connect(function()
print(mouse.Target.Name)
if mouse.Target.Name == "Head" or mouse.Target.Name == "Torso" or mouse.Target.Name == "Left Leg" or mouse.Target.Name == "Left Arm" or mouse.Target.Name == "Right Arm" or mouse.Target.Name == "Left Arm" or mouse.Target.Name == "BoxHead" then
label.Visible = true
label.Position = UDim2.new(0,mouse.X,0,mouse.Y+20)
label.Text = mouse.Target.Parent.Name
else
label.Visible = false
end
end)
There is the code, the output is nothing, no errors and the label is not popping up. Can anyone help?
The layout is here.
