Should I use a remote event? or is there a store to store the players variable in a server script. the script is in starter gui, in a gui. the code: I shortened the script but it's basically just a repeat of this
while true do
script.Parent.Text = "Intermision"
a = game.Lighting.Zombie:clone()
a.Parent = game.Workspace
a:makeJoints()
wait(2.5)
--Set 2
end

3 comments
Could you give an example of what you're trying to achieve exactly?
ok
I don't get what this is supposed to mean.