Hello! I'm making an obby. Whenever a player dies, the player seems to generate at the neutral spawnpoint, before spawning at their checkpoint a split second later. It's a small problem but it really bugs me.
This video should give you a better understanding with what I mean: https://imgur.com/3f1RZUE
How can I fix this?

4 comments
This happen because you not really set spawn location of the Player. Mean, when the Player die, they will spawn at the neutral spawnpoint and instantly teleport to the last check point. Maybe that is the cause of glitchy respawn.
You can use Player.RespawnLocation to set respawn location of the Player https://developer.roblox.com/api-reference/property/Player/RespawnLocation
This doesn't seem to work, I still have the same problem.
Check my answer out again