I have a LocalScript that fires a RemoteEvent and the receiver spawns a part in game.Lighting named after a StringValue's Value inside of a part
I need to make it so that a LocalScript in PlayerGui can change the value of the part when Disabled = false since if I try to due to it directly through the LocalScript it will only do it Client-side and won't actually work properly
EDIT: Nvm I thought of something
